/ animationwand - Gives the player an axe which the player can select with the area where the animation will be placed
/ animation create <name of the animation> - Saves the selected area by the name given from the player
/ animation save <name of the animation> frame <num of frame> - Saves the blocks inside of the area saved by the player by a name and gives it a frame number stating what position will the frame be
/ animation view <name of the animation> frame <num of frame> - Displays the saved frame from a saved area
/ animation play <name of the animation> <num of frames of the animation> frame <num of ticks> <num of repetition or infinite> - Displays the number of frames of a saved area and displays them continuously after a number of ticks is passed by and repeats it a number of times or makes it infinite
/ animation stop <name of the animation> - Stops the saved area from displaying its frames