Angelo Achievements icon

Angelo Achievements -----

Decoration on achievements



AngeloAchievements is a plugin that allows you to add and customize achievements on your server. With this addon, you can modify achievements to customize with celebratory messages and execute specific commands when players unlock achievements. Ideal for servers looking to enhance the gaming experience and motivate players with unique rewards..

The plugin supports color formatting like MiniMessage.

To reload the plugin use /achievementreload

As easy as talking to a woman!

The plugin is compatible with datapacks, you can use it for datapack achievements as well. Just do the same as the other achievements, <datapack name>/pirates.

Example:

Code (YAML):
type : more_advancments:pirates_of_the_carribean
List of Achievements: https://www.digminecraft.com/lists/advancements_pc.php

Config.yml:
Code (YAML):
# AngeloAchievements is a plugin focused on customizing the default Minecraft advancements.
# I RECOMMEND using the command '/gamerule announceAdvancements false' so that the default messages
# don't bother you, and you can enjoy only the customized messages from the plugin.

# The function of 'default_message' is to provide a default message that will be shown for all advancements
# if they do not have a specific configuration under the 'achievements:' section.
# If an advancement has a specific type configured under 'achievements:', the default message will be ignored
# for that advancement, and the customized message will be shown instead.

# AngeloAchievements supports MiniMessage, allowing you to customize messages with great flexibility.

# Section to customize specific advancements:
# You can name the entries under 'achievements:' however you like; the name does not affect the plugin's functionality.
# Make sure to set the advancement type with 'type', followed by its Minecraft path (e.g., minecraft:story/mine_diamond).

# Example configuration for advancements:
# achievements:
#   Achievement1:  ⬅ This name is free; you can change it to whatever you want.
#     type: minecraft:story/mine_diamond  ⬅ The type of advancement you want to customize.
#     message:  ⬅ The messages that will be sent upon completing this advancement.
#       - "<blue>You have completed the advancement <yellow>Mine a Diamond&"
#       - "<green>Congratulations!"
#   Achievement2:
#     type: minecraft:adventure/kill_a_mob
#     message:
#       - "<gradient:#ff0000:#00ff00>You have completed the achievement First Blood!</gradient>"
#       - "<red><bold>Incredible!"
#     title: "You completed an achievement"  ⬅ Title that will appear on the player's screen.
#     subtitle: "Check the chat"  ⬅ Subtitle that will appear on the player's screen.
#     commands:  ⬅ Commands that will execute upon completing the achievement. Use '%player%' for the player's name.
#       - "give %player% diamond 1"
#       - "[BROCAST] %player% has killed their first mob!" ⬅ Broadcasts a message to all players.
#       - "[SOUND] entity_player_levelup 1.0 1.0" ⬅ Plays a sound when the achievement is completed.

# Default message that will be shown if an achievement does not have a specific configuration.
default_message
: "<green>%player% has earned the achievement %achievements%!"

achievements
:
  Achievement1
:
    type
: minecraft:story/mine_diamond
    message
:
     - "<blue>You have completed the advancement <yellow>Mine a Diamond"
      - "<green>Congratulations!"
  Achievement2
:
    type
: minecraft:adventure/kill_a_mob
    message
:
     - "<gradient:#ff0000:#00ff00>You have completed the achievement First Blood!</gradient>"
      - "<red><bold>Incredible!"
    title
: "You completed an achievement"
    subtitle
: "Check the chat"
    commands
:
     - "give %player% diamond 1"
      - "[BROADCAST] <gold>%player% has completed an achievement and was rewarded with 1 diamond."
      - "[SOUND] entity_player_levelup 1.0 1.0"
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Resource Information
Author:
----------
Total Downloads: 18
First Release: Nov 29, 2024
Last Update: Nov 29, 2024
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