Code (YAML):
# Ancient Nightmare
# Discord (Support): https://discord.gg/UWnCW5gN5Z
# When set on true, it will be checked if you are using the latest version of AncientNightmare (otherwise a message will be sent in console and on join to players with ancientnightmare.admin permission)
check-updates
: true
# Sets skins to players when the game starts (Warning: you need SkinsRestorer downloaded for this)
use-skins
: true
# Disables mob spawning in created arenas when set on true (Warning: can lag server with bigger/many arenas, better solution is having arenas in separate world and using /gamerule doMobSpawning false)
disable-mob-spawn
: false
arena
:
# When enabled, players can choose in the lobby the role which they want to play as. When disabled, the roles will be randomly selected.
allow-role-select
: true
# The arena countdown when both players are in lobby
countdown-seconds
: 10
# The amount of % which will be added (=recharged) per door in the arena when Security uses battery
generator-recharge-per-door
: 10
# The rewards after the game ends
rewards
:
# Enable or disable the rewards
enabled
: false
# The commands that will be sent after the game ends
# %winner% will be replaced with the name of the winner of the game
# %loser% wll be replaced with the name of the loser of the game
commands
:
- give
%winner% diamond 5
# The list of special blocks and their material type, this can be changed ingame using /an admin blocks set
blocks:
generator
: COMMAND_BLOCK
battery-supply
: BARREL
# When enabled a message asking the player if he wants to play again in the same arena will be sent to him
play-again-message
: true
# When enabled a lobby scoreboard will be set for players, this scoreboard can be customised in language.yml in lobby-scoreboard
lobby-scoreboard
: true
warden
:
# The "vent speed" of Warden (Don't understand? This image may help: https://imgur.com/ar07mx3)
vent-speed
: 0.25
abilities:
sonic-attack
:
# If set to false, the Warden won't get the Sonic Attack ability item at start of the game
enabled
: true
# The cooldown of Sonic Attack ability (in seconds)
cooldown
: 25
# The max range of the Sonic Attack ability
max-range
: 35
stealth
:
# If set to false, the Warden won't get the Stealth ability item at start of the game
enabled
: true
# The cooldown of Stealth ability (in seconds)
cooldown
: 30
rage
:
# If set to false, the Warden won't get the Rage ability item at start of the game
enabled
: true
# The cooldown of Rage ability (in seconds)
cooldown
: 60
compass
:
# If set to false, the Warden won't get the Compass item at start of the game
enabled
: true
security:
abilities:
apple
:
# If set to false, Security won't get the Apple item at start of the game
enabled
: true
# The amount of Apples Security will be given at the start of the game
amount
: 2
fake-sound
:
# If set to false, Security won't get the Fake Sound ability item at start of the game
enabled
: true
# The cooldown of Fake Sound ability (in seconds)
cooldown
: 40
baton
:
# If set to false, Security won't get the Baton item at start of the game
enabled
: true
# The cooldown of Baton item (in seconds)
cooldown
: 25
lobby
: