Change Log: - Added support for rounding money placeholder in rewards - Fixed having a lot of console commands running at once causing failure in commands - Fixed issues with login handling on 1.21.1+
Change Log: - Add ability to pause rewards - Support hex colors on fireworks - Support instant detonate on fireworks from rewards - Fixed placeholders not passing through AdvancedPriority rewards properly
Change Log: - Fixed issue with reading boolean data in user storage - Adjustments to conditional items with rewards - Support placeholderapi placeholders in javascripts - Minor changes to support 1.20.5+
Change Log: - Fixed bossbar not being in ticks - Fixed bossbar darkening screens - Fixed boolean values not returning correctly when user data is cached
Change Log: - Improved shutdown time by quite a bit under certain conditions - Changes to bedrock player support to reduce issues with bedrock players - Other small little fixes
Change Log: - Add support to blacklist worlds in rewards - Add ability to disable javascript - Other bug fixes - Added support for LoginSecurity - Minor api improvements - Added support for all itemstacks within item api with using seralized itemstacks
Change Log: - Added ability to instantly set player data async - Detect changed data from mysql database and update accordingly - Fixed spamming full inventory messages for each item when inventory is full - Other minor bug fixes
Change Log: - Added ability to set time zone rather than just time offsets - Added option to always close GUI's on shift click - Optimize background performance - Users with no data are now cached to improve performance
Change Log: - Deprecate FLAT storage - Added support for hex colors with 𞉀 rather than just 𞉀# - Improved GUI controls with items - Fixed a few bugs
Change Log: - Added ability to handle offline mode for user API - Improved MySQL API - Added ability to handle directly defined rewards in reward edit GUI - Other minor bug fixes
Change Log: - Added support for milliseconds on delayed rewards (may not be exact in terms of execution) - Improved background timers - DirectlyDefined reward files shouldn't be needed anymore from this update on
Change Log: - Added AdvancedWorld as a reward possibility - Add ability to do opposite permissions in rewards that start with ! (check if player does not have permission) - Bug fixes
Change Log: - Improved placeholder API to enable caching - Add item placeholder in rewards for items with chances - Added extra fail safes to month changes - Other small bug fixes
Change Log: - Added better handling of time events when server has been offline for a few days - Added ability to copy from existing rewards in reward edit system
Change Log: - Implement new caching system which works with all user storage types - Added support for mariadb driver - Some internal/backend bug fixes
Change Log: - Add support for conditional items, example:
Code (Text):
Items:
Item1:
# Javacript for conditional
# Uses return value to get item info (can be anything, like numbers)
ConditionalJavascript: 'User.canVoteAll()'
Conditional:
false:
Material: 'REDSTONE_BLOCK'
Amount: 1
true:
Material: 'EMERALD_BLOCK'
Amount: 1
- Add support for detecting CMI vanish - Other minor bug fixes
Change Log: - Added AdvancedRandomReward - Added ability to treat vanished players as offline for rewards (enabled by default) - Fixed actionbar delay not working correctly - Added ability to make broadcast message a list in rewards
Change Log: - Fixed issue using specific server reward not working correctly in some cases - Added ability to set fill slots on inventories (makes GUI's easier) - Rewards won't be given if they are empty - Added per server rewards option (set data on a per server level, rather than global)
Change Log: - Added Updating Inventory API - Improved Inventory API - A lot of bug fixes - Renamed packages to reflect new username, also moved/renamed some classes around
Change Log: - Added LocationDistance reward requirement (Be within a certain distance) - Added SpecialChance reward (Percentage based reward) - Added ability to set/enable/disable LoreLength in each item - Some MySQL changes - Support for enchanted books in item API - Added PotionColor to item API
Change Log: - Add RewardExpiration to reward require (Require reward to give within a certain amount of time, or else it will forget the reward) - Add ability to set SkullTexture on an itemstack - Lores on items in GUI's will move to next line above a certain length - Alot of little bug fixes
Change Log: - Added AdvancedPriority, similar to Priority but can avoid using reward files - Removed AdvancedCoreHook and replaced with AdvancedCorePlugin - Added reward validator
Change Log: - A lot of behind the scene changes - Added ability to remove choice reward preference - Added option to disable processing rewards (for special cases) - Some changes to config annotations - Updated to 1.13.2
Change Log: - Added ability to set potion effects to items - Added new edit GUI API - Added temporary support for legacy item material names, will be removed in the future - Fixed items not getting enchanted - Other bug fixes
Change Log: - Add ability to use new line placeholder in lore (%NewLine%) - Improvements to executing multiple timed/delayed rewards at once - Fixed some issues with opening GUI's while attempting to open another inventory
Change Log: - Added ability to create daily backups (Old ones will get deleted after 15 days currently) - Slightly better handling of time checks, allows for modifying the hour by an offset - Fixed a few bugs
Change Log: - New startup handling - Fixed a few issues with handling large MySQL databases - Added ability to set items as unbreakable - Other bug fixes
Change Log: - Some internal rewrites to mysql (With ability to set table name prefix) - Add ability to have rewards in rewards - Generate a reward file from a directly defined reward when needed - Fixed a method that doesn't work in 1.8
Change Log: - Fixed a few typos - Added ability to purge data - Rewrote how tab complete works - Made directly defined rewards not generate a reward file - Lots of bug fixes
Change Log: - Use better particle API - Add ability to set text for prev and next page items for paged inventories - Made fireworks not cause damage - A lot of bug fixes
Change Log: - Changed to a new repo, info here - Added ways to get build information - Changed ways craftbukkit support is handled - Fixed a bug where skulls don't work in GUI's when using player variable - General improvements and bug fixes