IMPORTANT: To ensure all new features and configurations are available,
please delete your old config.yml file before running the new version of the plugin. A fresh config.yml with all new default values will be generated upon startup.
This AdvancedMobAI update introduces significant new mob AI enhancements, particularly for Spiders, and adds more control over Creeper explosion behavior.
New Features and Changes:
- Introducing Web-Shooting Spiders AI:
- Spiders can now shoot web projectiles at players from a distance.
- Impacted web projectiles will generate cobweb blocks, attempting to trap the player at the point of impact.
- If a player is caught in a cobweb, they will be inflicted with configurable potion effects to hinder their movement.
- Spiders that successfully hit a player with a web shot will mark them as their primary target and gain a temporary speed boost to actively pursue them.
- A short delay (6 ticks) has been added to verify if the player is truly caught in the cobweb before applying potion effects, ensuring mechanic accuracy.
- Specific configurations for spiders (shooting range, cooldown time, web duration, potion effect type/duration/amplifier, impact and shot particles) are now available in config.yml under spider_ai.web_shot.
- Creeper Friendly Fire Control:
- A new option has been added to config.yml (creeper.creeper_explosions.friendly_fire) to enable or disable whether normal (non-charged) Creeper explosions damage other Creepers and hostile mobs (Zombies, Skeletons, Spiders, and their variants). By default, this option is false.
- Internal Optimizations and Improvements:
- Minor code adjustments for improved stability and performance.