AdditionsPlus | Custom Commands, Menus, Tablists, Scoreboards, Items & more | 1.8 - 1.21 icon

AdditionsPlus | Custom Commands, Menus, Tablists, Scoreboards, Items & more | 1.8 - 1.21 -----

Turn your creativity into reality! Everything your server needs in one plugin.




2.8.3

Added 1.20.2 support!
----------, Dec 2, 2023

2.8.2

Added
1.20 and 1.19.4 support!
Fixed nametags not showing up in the tab.
----------, Jun 17, 2023

2.8.1

Added
1.19.3 support!
----------, Feb 28, 2023

Added automatic tab completion for custom commands. Custom commands will now be tab-completed with the provided options, including arguments like {player} and {world}.
Added support for custom skin data (Base64) to skulls. To apply the custom skin, you can now add the "skin_data" property to any PLAYER_HEAD.
----------, Dec 20, 2022

2.7.6

Improved
1.19 support.
Added multiline support for centered messages.
Fixed items not working on 1.19.
Fixed "no permission" message being sent for every item.
* This is the same version as the one released yesterday, but some excess debug has been removed.
----------, Sep 10, 2022

2.7.6

Improved
1.19 support.
Added multiline support for centered messages.
Fixed items not working on 1.19.
Fixed "no permission" message being sent for every item.
* This is the same version as the one released yesterday, but some excess debug has been removed.
----------, Sep 9, 2022

2.7.6

Improved
1.19 support.
Added multiline support for centered messages.
Fixed items not working on 1.19.
Fixed "no permission" message being sent for every item.
----------, Sep 8, 2022

2.7.5

Added
1.19.1 and 1.19.2 support.
Added support for the HEX color format: &#rgb and &#rrggbb.
Added the possibility to use linebreaks inside messages. Simply use "\n" to insert a linebreak.
----------, Aug 7, 2022

2.7.5

Added
1.19.1 and 1.19.2 support.
Added support for the HEX color format: &#rgb and &#rrggbb.
Added the possibility to use linebreaks inside messages. Simply use "\n" to insert a linebreak.
----------, Aug 7, 2022

2.7.4

Added
1.19 support.
Added animations! You can create your own in the animations.yml file. You can use them anywhere by using the placeholder {a:}.
Fixed nametags not ordering in the tab list.
Fixed players not falling back to the default nametag group when not being assigned to a group.

This version also includes a new version of the AdditionsPlus API: v1.0.3, which adds new features for nametags and animations.
----------, Jul 2, 2022

2.7.3

Added
error messages when certain things were misconfigured.
Added smart NMS handling with reflection to add potential support for unofficially supported versions.
Fixed item durability not being applied to custom items on 1.13+.
Fixed events not working.
Fixed base actions not being detected when adding attributes to actions.

This version also includes a new version of the AdditionsPlus API: v1.0.2, which adds new features for getting custom items from YAML files.
----------, May 12, 2022

2.7.2

Fixed
nametags being resource intense. They are now completely async.
Fixed players not having permission for menu items without permissions.
Fixed nametags console error.

This version uses v1.0.1 of the AdditionsPlus API.
----------, Mar 20, 2022

2.7.1

Added
support for 1.18.2!
Fixed config.yml not adding new options.
----------, Mar 5, 2022

2.7.0
Apparently, Spigot failed to upload the v2.7.0 jar and only pushed the update log instead of the actual jar. So hereby is the jar file.

Get ready, because this is going to be a long sit.
For this update, we have almost completely rewritten every class that existed within AdditionsPlus. We did this with the thoughts of developers in mind, making an accessible API, as well as executing several performance tweaks.
If you are a developer, you can now easily hook into the plugin with the renewed API via Maven. More information about this can be found on our Github wiki: https://github.com/lukasvdgaag/AdditionsPlus-API/wiki.

The API and the actual AdditionsPlus plugin are now separate projects (still in the same jar, don't worry). Each update will now state what version of the API it is running so that developers know the minimum required version. This version runs on v1.0.0 of the API.

Added a major API for developers, with a dedicated API jar.
Added a `blockplace` event.
Improved performance and tick usage for action executed.
Removed several never-documented aliases for actions.
Scoreboards, tablists, and nametags are now Asynchronous!
Editing configs from items, commands, and menus no longer require a reload and are updated and registered instantly.
Removed unused code and classes.
A lot more has changed, but this doesn't really concern normal users.
----------, Mar 3, 2022

2.7.0

Get ready, because this is going to be a long sit.
For this update, we have almost completely rewritten every class that existed within AdditionsPlus. We did this with the thoughts of developers in mind, making an accessible API, as well as executing several performance tweaks.
If you are a developer, you can now easily hook into the plugin with the renewed API via Maven. More information about this can be found on our Github wiki: https://github.com/lukasvdgaag/AdditionsPlus-API/wiki.

The API and the actual AdditionsPlus plugin are now separate projects (still in the same jar, don't worry). Each update will now state what version of the API it is running so that developers know the minimum required version. This version runs on v1.0.0 of the API.

Added a major API for developers, with a dedicated API jar.
Added a `blockplace` event.
Improved performance and tick usage for action executed.
Removed several never-documented aliases for actions.
Scoreboards, tablists, and nametags are now Asynchronous!
Editing configs from items, commands, and menus no longer require a reload and are updated and registered instantly.
Removed unused code and classes.
A lot more has changed, but this doesn't really concern normal users.
----------, Feb 28, 2022

2.6.2

As of 2.6.2, AdditionsPlus now requires Java 11 instead of the previously announced Java 17 to allow more support for legacy versions.


Fixed [return] being fired regardless of the criteria.
Fixed /customcommand subcommands being messed up with the custom item ones.
Reverted to Java 11 to allow more legacy support.
----------, Jan 17, 2022

2.6.0

Hey! From v2.6.0 and up, we will be using Java 17. This means that you must at least run this version of Java in order for AdditionsPlus to run correctly. No support will be provided if you are using an outdated Java version.


Added support for 1.18!
Upgraded to Java 17 (minimum required)!
Fixed [target] action not working.
Cleaned up the code.
----------, Dec 12, 2021

2.5.2

Fixed
[placeholders] action not replacing the placeholders as the specified player.
Added a new config option to determine whether placeholders from action strings with [everyone] should be replaced as the receiver or the action owner.
----------, Oct 24, 2021

2.5.1

Fixed
startup errors regarding the registration of custom commands.
Updated the HeadDatabaseAPI to v1.3.0.
----------, Oct 23, 2021

2.5.0

The API update.

This is an important update for developers hooking into AdditionsPlus as it will require them to update their plugins because we made some major changes.

From develop pov:
- Renamed the root package from 'me.gaagjescraft.network.team.advancedevents' to 'net.gcnt.additionsplus'.
- Renamed the main class from 'Main' to 'AdditionsPlus'.
- Renamed the events queuer class from 'EventActions' to 'ActionQueuer'
- Added a new API class, accessible from AdditionsPlus#getAPI, to perform all actions from this plugin.
You can find the new javadocs here: https://www.gcnt.net/javadocs/additions/

From server owners/players pov:
Added support for an unlimited amount of characters on scoreboard lines for 1.13+.
Fixed scoreboard line colors getting cut off at the 16th character.
Fixed the console being spammed when a new player joins (debug).
Fixed config.yml warning message on enable.
Fixed action not working.
----------, Oct 22, 2021

2.3.2

Added
a super cool feature to automatically add gradients to your 1.16 texts using the following format: "{#RRGGBB>}...{#RRGGBB<}"
Added item options, item flags, and enchantments to books.
Updated some code to improve performance.
Removed an unnecessary subclass.
Migrated the entire project to 1.16 to allow new methods.
----------, Aug 10, 2021

Fixed beds showing up as purple, unknown, blocks in menus and custom items.
----------, Aug 8, 2021

2.3.0
This version is significantly bigger than previous versions because this includes a new javascript engine that we use for the [if] action to fix issues on later versions.

Added
compatibility for (custom) placeholders inside the [if] action.
Added full material support for 1.17.
Fixed the [if] action not working correctly on OpenJDK / Java 11+.
Fixed item, menu, and other events not working on 1.8.
Fixed nametags giving errors when no players have joined yet after loading the plugin.
Fixed some console errors on startup when first installing the plugin.
Updated the XMaterial library to the latest version to fix beds not showing up as items.
----------, Aug 1, 2021

Fixed an issue with the [hasexperience] action.
----------, Jul 6, 2021

Added 1.17 support!
Added new action: [hasexperience], which checks if a player has a certain amount of EXP.
Added new action: [experience], adds/removes/sets EXP of a player. Use "+" to add, "-" to remove, and just the number to set it.
Added new action: [haslevels], which checks if a player has a certain amount of EXP levels.
Added new action: [levels], adds/removes/sets EXP levels of a player. Use "+" to add, "-" to remove, and just the number to set it.
----------, Jun 12, 2021

2.2.5

Added new event: 'world-change'.
Added new event: 'teleport'.
----------, May 5, 2021

2.2.4

Added
armorColor support for menu/custom items. Just add 'armor_color' to the item configuration. Just HEX colors.
Added new action: '[holdsitem]' which requires a player to hold any item. This also supports material names and custom items as option ([holdsitem=ci-item], [holdsitem=DIAMOND]).
Added new action: '[rename]' which renames the player's current item in hand.
Added the ability to customize potion items: 'potion_type', 'potion_color' (HEX, 1.11+), 'potion_extended', 'potion_upgraded'.
Added a new config option: 'center_message_pixels' which allows you to change the number of pixels the
action is centering a message in.
Fixed items with the option 'DISABLE_DROP' still dropping when a player dies.
Fixed players still being able to swap hands when 'DISABLE_INVENTORY_MOVING' was added to an item.
Fixed the
that centers [message] actions not centering right if a lot of color codes were used in the string.
Changed the action handler to be quicker.​
----------, Apr 25, 2021

2.2.3

Fixed
data leak that occurred when ProtocolLib was installed.
----------, Mar 1, 2021

2.2.2

Added
update checking to the '/additions reload' command.
Fixed updater sending messages to all players - now sending only to ops.
----------, Jan 19, 2021

2.2.1

Added
a new option "plugin" to commands which allows you to change the plugin name the command is registered to (for tabcomplete: /:command)
Added a new option "register_open_command" to menus to allow the open command to be registered to bukkit and show up while tabcompleting. This command supports a target player argument when executed from the console.
Added new configuration options "commands.send_suggestions" and "commands.max_suggestions" to decide whether and how many you want to send command suggestions to players who formatted wrong commands.
Fixed x, y, z, yaw, and pitch location placeholders to only display a maximum of two digits.
----------, Jan 19, 2021

25% HOLIDAY SALE
December 21st - January 10th
----------, Dec 20, 2020

Added a new Updater system that is run through MyGCNT instead of Spigot! Less lag on join, async, and supports beta versions!
Added a new command: '/additions updatescoreboard' to force the scoreboard to update for a player.
Added a new player argument to the togglescoreboard and updatescoreboard commands.
Added the alias "left_click_actions" (same for right) to custom items so they match with the menu configuration.
Fixed still updating scoreboard after toggling the scoreboard off using the command.
The tablists,
action, and some item values now support HEX colors too for 1.16+.
Changed the default scoreboards.yml file values to be a little less boring.
Removed the Fanciful (JSON) library from our code to save some space.
Made the NMS code a little quicker to perform :)
----------, Dec 10, 2020

Added async for httprequest actions.
Added new placeholder to dead event: %death_reason%.
Fixed leaveMessage not working for the quit event.
Fixed joinMessage still getting its value from the config.yml.
Fixed %item% placeholder for the consume event.
----------, Nov 24, 2020

Added support for 1.16.4 servers.
Added HEX colors support for 1.16+ servers. You can use the '{c:#<hex>}' placeholder in every string that supports colors. Example: '{c:#42f5c5}this text is cyan-ish'
----------, Nov 6, 2020

Fixed a bug where an error was thrown when an action string contained more than one action tag with arguments (inner tags).
Fixed a bug where an error message was sent to the players when they didn't meet a requirement of a checking action (eg. [price]).
Added SkyWarsReloaded as a soft-dependency in the plugin.yml, for better performance (this was already a soft-depend, but just wasn't in the list).
----------, Oct 18, 2020

Fixed nametags not sorting, or not updating correctly.
----------, Oct 11, 2020

Fixed a typo in the dead event, which made the actions execute as the player who killed the dead player.
----------, Oct 6, 2020

Added support for opening SkyWarsReloaded menus with the [menu] action, starting with "swr-". See the spigot page under "dependencies" for more info.
Added a new command: "/additions testaction [action]" which performs an action as the player who executes it, to test the output.
Fixed a bug regarding the [take] action, where it would ignore custom items (ci-..) if they were modified.
Fixed a bug regarding the custom menus where slot actions were also performed when clicking the bottom inventory.
Removed some leftover debug code which would send a debug message to the console every time you used the [if] action.
----------, Sep 7, 2020

Added a new action: [httpRequest]. This can be used to send info to your website.
Added support for non-bukkit sounds (resource packs etc.). Just use the identifier as used in '/minecraft :playsound'
Fixed a bug where [chance] would always be 100.
Fixed a bug regarding the scoreboards.
Removed some junk code.
----------, Sep 1, 2020

In this update, we recoded the scoreboard system. It should now no longer flicker and only updates when necessary. All general scoreboard options have moved to the config.yml file, so make sure to update them.
Click here to donate.


Added
support for 1.16.2.
Added performance update for all versions from 1.11.2 - 1.16.2.
Added support for the ItemsAdder plugin.
Added custom item and block support from ItemsAdder. Use their custom blocks in items and menus by setting the material to IA-<identifier>.
Added three new events for the ItemsAdder plugin: itemsadder-customblockbreak, itemsadder-customblockplace, itemsadder-customblockinteract.
Fixed scoreboards being buggy when more than one players were online.
Added support for the AIR material in custom menus, which will display an empty slot now instead of an error in the console.
Added support for click actions on empty slots for custom menus.
Some scoreboard options have moved to the config.yml.
Scoreboards now no longer flicker, and use less memory.

Temporarily disabled tablist ordering for groups due to scoreboard interfering.
Recoded the scoreboard system.
Fixed a bug for the in-game custom menu creator for 1.13+
----------, Aug 22, 2020

Added 1.16.1 support!
Added permission for coloring signs: additions.colorsigns
Added permission for coloring anvil items: additions.coloranvils
Fixed problems regarding creating custom menus on 1.13+
Fixed the in-game custom menu generator on 1.15 servers
Updated the XMaterial library to the latest version to support 1.14, 1.15, and 1.16 items.
----------, Jun 30, 2020

Added user priorities for nametag groups. The lowest order is on top.
Added the possibility to use inventory types other than chests in menus. Just set the size to a bukkit InventoryType.
Added the option to enable/disable inventory clicking (canceled by default). False could be used to let players take items out of the menu.
Fixed a bug for 1.8 and 1.9 users where the plugin would throw errors when books were created.
Fixed some bugs regarding the custom events.
Fixed a typo for custom item's cooldown message.
----------, Jun 13, 2020

Added a new [script] action which allows you to execute inline Javascript. The result will be added to the action string. Use it like [script]...[/script]
----------, May 29, 2020

Added the [discord] tag which allows you to send messages to your discord server using a webhook.
Changed the [if] action to execute Javascript instead of custom checks.
Fixed scoreboard issues.
Recoded the event handler
Fixed bug regarding events being fired twice, with and without placeholders being parsed.
Removed the 'blockbreak-BLOCK' event. This should now be checked using the [if] action.
Fixed some bugs regarding custom events
Fixed some bugs regarding menu noPermission items
Changed the priority of the menu click event to the lowest so actions even get executed when the event is cancelled by another plugin.
----------, May 27, 2020

Wow, guys! It's been quite a long time since we've updated this plugin. And that's not for nothing. Because we have done A LOT. Maybe actually not that much for you guys to actually notice, but we have done a lot of recoding to make the performance better and quicker. So now, everything is memorized which means the server won't have to request each menu item individually when opening a menu for a player. It just gets it from memory. Also, actions are spread among multiple ticks to prevent lag.

So here's the change list:
Added aliases to commands. YAS! Now you no longer have to copy-paste the commands and rename them. You can just set the aliases.
Added a config.yml file with some options in it :eek:
Added an events.yml file to handle the events. So events now have its own file, instead of being put in the config.yml.
Added a complex system to handle all actions. Everything is now async and won't take the server that long to handle when there are a lot of requests. Basically, everything is spread out. In the config, you can set a maximum amount of actions to run per tick. Do not set this too high, you might experience lag. 20 is a good amount.
Moved the options from the intervalactions.yml to the config. So make sure to enable it there if you had it enabled.
Added an allow_repeat_on_random option to interval actions which allows you to let the plugin not pick the same interval action again if it's random.
Added two more conditions to the [if] action: startsWith and endsWith
Added cooldowns to menu items. Each item can now have its own cooldown.
Fixed a bug regarding the in-game custom menu creator.

Recoded the book handlers.
Recoded the command handlers.
Recoded the config handlers.
Recoded the custom event handlers.
Recoded the interval action handlers.
Recoded the custom items handlers.
Recoded the menu handlers.
Recoded the sign handlers.

A lot of you guys are already using My GCNT, but I'll just say it again for all newbies out there.
My GCNT is the user platform of GCNT. We are hosting all our plugins on there and release beta versions for those who have access to the plugin on SpigotMC. So you can get early access to the best features out there.
Just check it out here.
----------, May 11, 2020

Added permissions to menu items. You can add a 'noPermissionItem' to the slot to display when the player does not have that permission.
If the player does not have permission, and no 'noPermissionItem' has been specified, it will be hidden.
Added noPermissionItem to menu items when the player does not have the required permission.
Added [cancel] actions for bukkit events. (NOT WORKING)
Added in-game menu generator. Create a custom inventory, customize the items and menu, and drag them in the inventory. Then
export it to a file when you're done editing.
Added new command to create new menus: /custommenu
Code cleanup
Added an IF action which allows you to add specific conditions to action strings, such as ==, ===, !=, !==, >, <, >= and <=.
Where == is equalsIgnoreCase, === is equals, != is not equalIgnoreCase, !== is not equal, > is greater than, < is smaller than,
>= greater or equal to, <= smaller or equal to.
Fixed bug where the custom item wasn't put in the right slot when using the item give command
Added new [placeholders] action which you can use to display other players' placeholders in actions.
----------, Apr 23, 2020

Fixed a small bug
----------, Feb 22, 2020

This version adds the ability to perform custom commands from the console as well. Player-required actions will be ignored.
You can use the action [isconsole] to check if the sender is the console.

Added custom command compatibility for the console.
Added [NOPERMISSION] action to check if a player does not have a specific permission.
Added [NOVAULTGROUP] action to check if a player is not in a specific vault group.
Added [ISCONSOLE] action to check if the action sender the console.
Added [ISPLAYER] action to check if the action sender is a player.
Added SkyWarsReloaded Events
Added API feature for adding custom-actions to AdditionsEvents.
Fixed some bugs in the Utils class.
Recoded the ASkyBlock and MinetopiaSDB events to fit the latest API developments.
----------, Feb 22, 2020

Welcome to the developer's dream. We have added an API for those who want to hook into our plugin. We added some cool features such as adding custom actions globally/per actionList. You can find it all in the javadocs.

Fixed the /additions reload command.
Fixed a typo in the /additions givebook command which prevented people from giving custom books to players.
Added API method for custom actions in action lists.
Added API method for globally registering custom actions.
Added API class called AdditionsAPI.
Fixed the config.yml from getting reset all the time.
Minimized the NMS and some other classes which made the plugin less big of a size.
Added javadocs for developers.
Fixed the updater from sending update-messages when you're on a snapshot.
----------, Feb 18, 2020

Added 1.15 support!
Added a command to create custom command in-game: /customcommand.
Added number support for gamemodes. The [gamemode] action and {gamemode} placeholder now support the number 0, 1, 2 and 3 for gamemodes.
Recoded the custom signs system. It wasn't working as it should. It now supports per-player placeholders (and general ones) using PAPI.
Fixed the [target] action. We made some faults in our code which caused it to not target the specified player, but instead throw an error.
----------, Dec 20, 2019

This update is important for everyone that's using the nametag system. Because we recoded it. But don't worry, nothing has changed config-wise. Nametags would be messy and different per player when animated. But that time is over now because we added synchronic animation to the tags. All players with the same tag now are in sync.
The permissions for the tags are now NO LONGER given when OP!

Recoded the nametags system. It's now in sync among all players within the same tag group.
Fixed the nametags permissions. OPs now no longer have them by default. That way they don't get random tags.
Fixed the [clearchat] action. It was not completely clearing the chat.
Fixed the [everyone] action. It was ignoring the main player of the actions (for commands the sender, for menus the clicker, etc.)
----------, Nov 13, 2019

Fixed CustomModelData, this wasn't handled properly.
Added CustomModelData for menus.
Recoded all bukkit events for the custom events handler. They're now handled differently with less code.
Fixed the fishing event. This was throwing an error when a fish had been caught. It is now only being fired when an actual fish has been caught, not on all fish processes.
Added a breakblock event. This event supports all blocks by using breakblock-MATERIAL_TYPE.
----------, Nov 9, 2019

Added support for the CustomModelData NBTTag that allows you to change the item icon. Add the option custom_model_data to the item config and set it to the value that you want.
----------, Nov 1, 2019

Hey everyone,
Sorry for the inactivity lately. We've been busy with some personal stuff which delayed all our plugin updates. Though you have to know that we're still updating it; you can receive in-between updates (snapshot) of this plugin by joining our Discord, or by creating a My GCNT account.

Added editable fade-in, stay and fade-out time for titles. You can do this by using: [title=20,50,20] where the first 20 is the fade-in, 50 the stay and the second 20 the fade-out time in ticks. If you only specify one amount, it will be applied to all fade and stay times. If you specify two amounts, the first will be applied to all fade times and the second one will be used as stay time.
Added anti-closing for menus. Set the property cancel_closing in the menu file to false. That way the menu cannot be closed by the player, but only by using the [close] action.
Added resource pack installation action [resourcepack].
Added resource pack events for performing actions when the resource pack failed to download, successfully got installed, got declined or accepted.
Added a new API feature: custom events. This allows you to add your own events.
----------, Nov 1, 2019

Added [targetworld] action which allows you to only target the players in those words. Supports multiple worlds.
Fixed [everyone], [target] and [targetworld] targetting the wrong player as it also targetted the player itself.
----------, Sep 10, 2019

Hello everyone.
We know that it's been a while since we've been updating one of our plugins. This is mostly because the summer break is over and our schools have begun again.
Please note that if you already own this resource, that you can go to our Discord server where we provide snapshots of the plugin.


Fixed a bug where {gamemode} in command arguments didn't return the actually specified gameMode.
Recoded menu handling. It is now no longer based on titles. And for the left and right-click actions, they will also be performed when you SHIFT.
This fixes the problem of not being able to use placeholders in the menu name.
Recoded all commands. We can now easily add new ones and edit them.
Fixed the tab completion for the 'openmenu' command
Added command registration. You can register commands by adding 'register: true' to the command configuration in the commands.yml
It will then appear in the TAB and can be detected by other plugins.
Added a [take] action. This allows you to take items from the player's inventory. It also supports custom ones. The format could be:
'material amount', 'material:data amount' or 'ci-customItemName amount'
Changed the [command] action. It now no longer checks for custom commands first. If you want to use a custom command there, make sure to register it in the configuration.
Added left and right-click actions for custom items. The normal 'actions' list are now only used for non-left or -right-click.
Added a default config.yml for event actions as most of you didn't know what to put in there.
----------, Sep 10, 2019

-25% SALE!
MAKE SURE TO GET IT BEFORE IT ENDS
Added HeadDatabaseAPI heads recognization for /customitem create. It now detects if the item is a HDB head, and if so, sets the material to that head id.
Added ASkyBlock events. 8 new events.
Added [price] action*. This checks if the player has the specified amount of money. Vault is required. *This doesn't withdraw any money from the player.
Added more error messages for custom commands. It now also sends messages when an invalid game mode, integer, double or boolean has been given.
Fixed intervalactions which weren't ordered sometimes.
Fixed name tags not updating anymore after using the additions reload command.
Fixed the update checker. It is now checking the right resource, this was still from the free version.
----------, Jun 22, 2019

Added a new command: /customitem. With that command you can create full custom items from scratch, change the lore, add actions, remove them and all other things possible.
Added anti-flicker scoreboard.
Fixed custom items for other versions than 1.12.2. We forgot to change some code after fixing one thing.
Fixed the death message. We accidentally set it to the join message.
----------, Jun 17, 2019

This version adds a lot of actions and also more translations of the actions. Check out the main page for all the actions.

Added
21 new actions.
Added MineTopiaSDB events integration.
Recoded the Actions perform system.
Improved the reaction speed of opening the menus and performing the actions.
Fixed some Scoreboard bugs. It's now flickering less. Next update will provide a non-flicker Scoreboard.
Fixed the update checker. It's now based on the Premium version and not the free one.
Fixed the [connect] action. It sometimes wasn't working.
----------, Jun 14, 2019

Resource Information
Author:
----------
Total Downloads: 341
First Release: Jun 14, 2019
Last Update: Dec 2, 2023
Category: ---------------
All-Time Rating:
30 ratings
Find more info at www.gcnt.net...
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Released: --------------------
Downloads: ------
Version Rating:
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