AbyssalLib icon

AbyssalLib -----

An all-purpose library, which makes integration easier aswell




Changes:
  • Rewrote GUI API to support multi-player inventories (docs will be updated soon)
Fixed:
  • GUI still ticking after closing
----------, May 21, 2025

New:
  • Middle Click now picks the blocks item (if it exists) instead of the vanilla item
Changes:
  • Rewrote Item class (for devs):
    • There is NO change in how you register the item or create them, but now, instead of passing the Item as an ItemStack, you must call Item#stack() instead
    • Item no longer extends ItemStack
----------, May 19, 2025

New:
  • ResourcePackDeleteEvent and ResourcePackGenerateEvent
  • Added EventBus#post(Event) for calling events (overlay for bukkits method)
  • Added a static instance of EventBus in AbyssalLib class, can be used if you dont want to make your own instance
Changes:
  • You need to call GlyphWriter#writeAll(modid) to generate the glyphs into the pack properly now, this MUST be done BEFORE ResourcePack#generate()
Docs will be updated shortly to reflect these changes
----------, May 18, 2025

Changes:
  • Rewrote Particle API
----------, May 17, 2025

Added PlayerEnterWaterEvent and PlayerExitWaterEvent
----------, May 17, 2025

Changes:
  • Rewrote LootTable API
  • Rewrote ConfigSpec
  • Rewrote Block API (BlockItem related)
  • Rewrote Tag API
----------, May 16, 2025

Added Database api
Added Particle API - Beta
----------, May 12, 2025

Fixed Class not found
Reworked Contexts to be more consistent
Reworked GUI system to use MenuType, docs are being updated
added JavaDocs! (most classes are covered)

Glyps will be reworked next!!
----------, May 11, 2025

Resource Information
Author:
----------
Total Downloads: 62
First Release: May 4, 2025
Last Update: May 21, 2025
Category: ---------------
All-Time Rating:
1 ratings
Find more info at darksoulq.github.io...
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings