Fixed issue when global group did not assigned to players without Vault installed
TabList now supports Purpur afk status
After executing /tl player or group command did not printed anything
Added option to measure server performance if the server is under heavy load
With this, we can achieve a small server performance improvement (not much), if the server is currently under heavy load. TabList will cancels all currently running processes, if the value is set, let's assume 15.0, when this value is reached by TPS, TabList will start cancelling all its processes. Once these have happened, TabList will not restart its processes if the TPS has reached an optimal value, so it must be done manually, by reconnecting to the server or by reloading the plugin. We need such an option because TabList's processes run very quickly in the background and use a lot of resources, especially the slower running processes.
Tablist objectives did not get loaded when the reload command was performed so it remained the same value as before, this fixed
Removed the delay from tablist refreshing scheduler to start updating tablist immediately, also this interval got a maximum value.
Added option to control if the name tag visibility should be followed or not, #351
By following is meant that if a scoreboard team is created in which the visibility of the name tag is hidden, so the tablist with groups will be hidden or always visible if the option is disabled.