This update bridges ProSkillAPI attributes with custom damage from ProRPGItems. Make sure you have attributes enabled in your ProSkillAPI config!
If you don't know what ProSkillAPI is, it's one of our other plugins for making custom classes and skills with an easy to use online editor.
You can check out ProSkillAPI
here and you can check out our online editor
here.
You can now scale custom damage and defense with ProSkillAPI attributes.
Example using attributes.yml from ProSkillAPI:
Code (Text):
stats:
rpgdamage-cold: 'v(a*.05+1)'
rpgdefense-chaos 'v(a*.05+1)'
Cold and Chaos can be any custom damage or defense that you create in ProRPGItems.