[ + ] Added a developer event called when a downed player disconnects (DownedQuitEvent)
[ + ] Now custom sounds can be used in any sound option. (remember that if the sound is in a folder like assets/nya/sounds, the sound must be written as: "nya:sound_name")
[ x ] Fixed an error with PvPManager that spammed the console.
[ x ] Fixed an error that spammed the console about revive zones.
[ + ] An operator was added in events.yml to check numbers at specific intervals. This can be used to play sounds at certain times during the "player_count_death_delay" event. Example of the event and the necessary condition to play a sound every 2 seconds:
event:
player_count_death_delay:
enabled: true
actions:
- '[condition] testCondition'