[ + ] Added an option to put a price on the revive action, currently it has 3 modes: Item, Money, Exp
the amount parameter is required in all modes
"Item" mode has the following options
- material - type of item material that will be removed upon revival
- has_item_name - name that the item should have
- has_lore_line - a line of the lore that marks what is the item to revive
- has_lore - here you can put a full lore to fully specify the item
the above options are optional and you can combine them to specify the item.
Soon I will add a command to make this much easier and simpler