maxDeaths: 3
# The most times a player can die. deathMessage: "%default%\n%player% died! They've died %deaths% time(s). They have %lives%/%maxlives% life/lives left!"# Message to show upon death
# %default% - the default death message # %player% - the player who died # %lives% - how many lives the player has # %deaths% - how many times the player has died # %maxlives% - the max amount of lives showDeathMessage: true
# Whether to show the death message