SUPPER FORGE [1.8.x-1.18.x] ⚒⚔ | Advanced crafting | Item Maker icon

SUPPER FORGE [1.8.x-1.18.x] ⚒⚔ | Advanced crafting | Item Maker -----

Trade item though gui, as a RPG game! Make custom item (stat, gems,...)



[1.1.4] Fix, More stats, change some stuff
*Fix Errors:
Caused error on dealing a range attack

*More Stats:
Heal:
increase your natural regenaration.
Resistance: reduce in-coming damage.
Accuracy: increase chance to hit enemy (-dodge).
Physic Piercing: ingore physic armor.
Magic Piercing: ingore magic armor.
Change player stats display:
upload_2021-12-17_20-38-57.png

*Durability System:

upload_2021-12-17_20-34-14.png
upload_2021-12-17_20-34-22.png
Can be setted by using /stat durability <amount>
It should be used without /unbreakable options
Can't break block, attack if item's durability is zero

  • New Command: /srepair: repair item in hand
  • Permission: forge.edit

*Change some stuff:
Change some thing in damage system make armor more effective
Clean the code

*Update File:
config.yml

Code (YAML):
#Comming soon.....
logger
: true
use_resourcepack
: true
reload_complete
: '&aReload Supper Forge complete! &7 (<ver> )'

#general message
no_permission
: '&cYou do not have permission to do that!'
only_player
: '&cOnly player can do that!'
player_not_exist
: '&cPlayer <p> is not exist'

#save command message
hand_nothing
: '&cHand something, please!'
save_successful
: '&aSuccesful saving &r<item> &aas <id>.'

#give command message
give_successful
: '&aSuccesful giving to <p> &r<item>'
not_an_item
: '&c<id> is not saved before'

#remove command
remove_successful
: '&cRemoved item : <id>'
need_to_check_recipe
: '&aGo to recipes.yml to remove that material'

#forge item
forged_an_item
: '&aCompletely Forge : &r<item>'
not_enough_materials
: '&cDo not have enough materials!'

durability_system
:
  break
: false
  messages
:
    broken
: '&c<slot> was broken!'
    out_of_durability
: '&c<slot> was out of durability, repair to use!'
  slots
:
    helmet
: 'Helmet'
    chestplate
: 'Chestplate'
    leggings
: 'Leggings'
    boots
: 'Boots'
    item
: 'Item'

#slore command
slore
:
  clear
: '&aCleared lore of lore'
  remove
: '&aRemoved lore in line:&6 <line>'
  add
: '&aAdded lore to item : <lore>'
  set
: '&aSetted lore in line &6<line>&a : <lore>'
  insert
: '&aInsertted lore in line &6<line>&a : <lore>'
sname
:
  set
: '&aChanged name of item to <name>'
  clear
: '&aClear name of item'
sench
:
  add
: '&aAdded &9&l<enchant> &alevel &9&l<level>'
  clear
: '&aCleared all enchantments of item'
  not_exist
: '&c<enchant> is not exist'
sflag
:
  add
: '&aAdded flag &9&l<flag>'
  remove
: '&aRemoved flag &9&l<flag>'
  not_exist
: '&c<flag> is not exist'
unbreakable
:
  enable
: '&aItem is unbreakable now'
  disable
: '&aItem is breakable now'
  lore
: '&a [UNBREAKABLE ]'
sstat
:
  setted
: '&aSetted &9&l<stat> &aof item to &9&l<num>'
  not_number
: '&c<num> is not a number!'
  not_stat
: '&c<stat> is not a stat!'
srepair
:
  repair
: '&aItem repaired'
  not
: '&cCan not repair this item'
 
gui
:
  list
:
    name
: '&2&lList'
    next_button
: '&7Next Page'
    previous_button
: '&7Previous Page'
    item
:
      tag
: '&6 [Items ]'
      description
: '&aClick item to recieve &ex<a>'
    material
:
      tag
: '&6 [Materials ]'
      description
: '&aClick material to recieve &ex<a>'
    recipe
:
      tag
: '&6&lAll Recipes'
      description
: '&aClick icon above to open forge'
  forge
:
    name
: '&5&lMagic Forge'
    close
: '&c [CLOSE ]'
    smith
: '&a [SMITH ]'
    list
: '&a [LIST ]'
    process
: '&a&lResult'
    lore
: '&a&m         &e (<current>/<amount> )&a&m         '

stats
:
  #for weapon
  physic_damage
: '&a▸ &7Damage:'
  physic_piercing
: '&a▸ &7Piercing:'
  magic_damage
: '&a▸ &7Magic:'
  magic_piercing
: '&a▸ &7Magic Piercing:'
  crit_chance
: '&a▸ &7Critical:'
  crit_damage
: '&a▸ &7Critical Damage:'
  accuracy
: '&a▸ &7Accuracy:'
 
  #for armor
  health
: '&a▸ &7Health:'
  physic_armor
: '&a▸ &7Armor:'
  magic_armor
: '&a▸ &7Magic Armor:'
  dodge_chance
: '&a▸ &7Dodge:'
  block_chance
: '&a▸ &7Block:'
  resistance
: '&a▸ &7Resistance:'
  heal
: '&a▸ &7Heal:'
 
  #for all
  durability
: '&a▸ &7Durability:'
 
  #some options
  positive
: '&a'
  negative
: '&c'
  percent
: ' %'                  #only one char please
  multiple
: 'x'
 
DamageSystem
:
  max_resistance
: 75
  max_dodge
: 80
  mob_reduced_physic
: 60
  mob_reduced_magic
: 20
  message
:
    crit
: '&c [CRITICAL ]'
    block
: '&9 [BLOCK ]'
    be_blocked
: '&1 [BLOCKED ]'
    dodge
: '&b [DODGE ]'
    miss
: '&3 [MISSED ]'
----------, Dec 17, 2021
Resource Information
Author:
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Total Downloads: 15,286
First Release: Nov 6, 2021
Last Update: Sep 2, 2022
Category: ---------------
All-Time Rating:
16 ratings
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