HuskSync 3.2 fixes bugs, makes the default sync mode LOCKSTEP, and makes a few internal changes (hence the minor version bump)
- Added support for Redis Sentinels, courtesy of @romanalexander (#216)
- Made LOCKSTEP the default sync mode in the config file
- HuskSync now uses the native adventure platform implementation on Paper servers running 1.19.4+ (this fixes clickable menus not quite working on 1.20.4)
- Improved player max health / health scale synchronization to hopefully better account for item attributes (#148)
- Fixed flight synchronization sometimes failing and causing an IllegalArgumentException in the server console (#206)
- Fixed a rare issue where data could sometimes fall out of sync if users moved between servers that did not have HuskSync installed in a certain way
To update from v3.1.x, just drag+drop. For earlier versions, please consult prior release notes.