HuskSync | Sync Inventories & Ender chests cross-server | Advancements | Map Art | Stats | Backups icon

HuskSync | Sync Inventories & Ender chests cross-server | Advancements | Map Art | Stats | Backups -----

A modern, cross-server player data synchronization system



HuskSync 3.0.1 - Bug fixes
HuskSync 3.0.1 fixes a few bugs present in the initial v3.0 release.
  • Enabled locked map syncing by default (persist_locked_maps) is now set to true in the default config
  • Improved exception handling when a data element fails to be deserialized or applied to a user.
  • Added a config option to disable max health syncing (synchronize_max_health under the synchronization section)
  • Fixed a few issues with health syncing on certain setups (such as extreme health values being applied to players in some cases)
  • Fixed the /userdata restore command having the wrong syntax error message (#166)
  • Fixed data from v2.x displaying the wrong timestamp/UUID, and it not being possible to view or manage these old snapshots (#167)
To update from v3.0, just drag+drop. You may wish to regenerate your config to get the new max health syncing option (or just add it manually from the docs page)
----------, Sep 22, 2023
Resource Information
Author:
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Total Downloads: 1,084
First Release: Oct 26, 2021
Last Update: Jan 26, 2025
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All-Time Rating:
44 ratings
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