HuskSync 2.2.4 fixes a number of bugs present in the previous release and adds an option beneficial for setups using the keepInventory gamerule or plugins.
- Added a new config option under the synchronization section: save_empty_drops_on_death
- This option, which is enabled by default, can be set to false to stop user data snapshots from being created when a user dies and has dropped no items
- Requires the save_on_death option to be on to be effective
- This is beneficial for setups using keep inventory (#73)
- Fixed an issue that would prevent servers from saving persistent data container tags correctly on shutdown
- Fixed an issue where the update checker would erroneously report that an update was available
- Renamed the save_dead_player_inventories option to synchronise_dead_players_changing_server to better reflect how it works.
- Updated the German (de-de) locales, courtesy of @Ceddix (#101)
To update, you must regenerate your config, as a new option has been added and a key renamed. Be sure to update your config on all servers.