- Add random damaged block from minium to maxium. Remember all the number must be integer positive else your config.yml will be broken.
- Changed more config.yml. Sorry everyone who installed this plugin!
(!) Copy this config.yml
Code (Text):
#Prefix-plugin:
prefix-plugin: "&e[&cWalkDamaged&e]"
#The command is not exist:
command-not-exist: "&4The command is not exist. Please use &e/wd help&4 to see"
#When the player or someone using the command set a value health lost, send them a message that set value success:
set-value-success: "&eNow the value health lost has set to"
#Set a value lost health for the block, some method player input not correct the name block:
block-not-exist: "&eThe name block is not exist. Make sure the name block must be &cUPCASE &eand &cexist in config.yml&e!"
#If the sender don't have permission, send them a message:
no-permission: "&4You don't have permission to do that"
#Send a message for player about that player is damaged by the block:
#true will be send a message for that player is damaged else false is not send message.
allow-message: true
message-damaged-player: "&eYou were damaged by the block"
#Reload config.yml file:
reload-config: "&aReloaded config!"
#If the config.yml is broken, send this message in console.
broken-config-message: "&cThere are something wrong in config.yml! Please check."
#Allow for all gammode is damaged also CREATIVE!
#true, player who are their gamode SURVIVAL or CREATIVE is still damaged, false just only SURVIVAL is damaged!
#value only: true or false
damaged-all-gamemode: true
#Check all the block that player move above them is damaging:
#This is syntax, you can use it to custom your block:
#
#List-block:
# <block_name>: (<-- This line is about the name block, the name block must be UPCASE)
# default:
# allow: <true/false> (<-- This line about allow the value damaged is default) (true player will be lost health with default value, false health lost will be random min to max)
# value: <integer positive number> (<-- This line is the damaged default value)
# health-lost:
# max: <integer positive number> (<-- The value which is the maxium random)
# min: <integer positive number> (<-- The value which is the minium random)
#
#
List-block:
GRASS:
default:
allow: true
value: 1
health-lost:
max: 2
min: 1
Remember like and give me 5 stars for all my plugins. Thanks so much
