Minetorio | ⚙️Automation ✔️ Autogather ️✔️  Autosort ✔️  Automove |  Free Version icon

Minetorio | ⚙️Automation ✔️ Autogather ️✔️ Autosort ✔️ Automove | Free Version -----

Automate Everything - Heavily inspired by Factorio



V0.76 - Power Sources II
V0.76 - Power Sources II
Additions

+ New Config! Require Loaded Chunks: false. If this is set to true, devices will not work if their chunk is not loaded.
+ New Device! Tidal Generator! This device generates power from bodies of water! It uses iron trapdoors on the left and right to make it more efficient. It also performs best in oceans, rivers are alright and anything else is a lot worse. This is a early game tech crafted at the basic assembler.
+ New Device! Geothermal Generator! This device generates power from bodies of lava! It uses a copper slab above it and requires lava to be on the left and right to be efficient. 25 blocks of connected lava are required for the best output. This also an early game tech, and is crafted that basic assembler.
+ New Device! Wind Turbine! This device generates power from the wind! It will receive an update soon, as of right now it just needs to have space available around it. This device also has a crowding debuff and has a tech to be unlocked but is an easy tech. It also is crafted at the basic assembler.

Changes

+ Lightning rods now go on a minute cooldown after being struck.
+ Devices can now be established completely in their own class. This will be very useful for developers using the future API. This is a technical change. All other devices still need to be migrated.
+ Internal change to item menu, this will be useful for developers using the api in the future, as items can be added to the menu now using a single method.
+ Power grids will no longer merge with players that you have not shared your factory with.
+ When holding a wire tool or power pylon you will only see your power grids.

Notes
This update was about finishing up the early game power sources! I will no doubt be balancing the new power devices in the next patch as I have a lot of tweaks i want to make but i just don't have the time at the moment, but i really wanted to get these out to everyone! Enjoy! :) Its worth mentioning that the wind turbine will change as well to use a structure that gets placed when it is placed. So this device is sort of an early release. If you don't want people to have broken wind turbines for when they update then for now remove their base recipe that is provided.
----------, Aug 25, 2024
Resource Information
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Total Downloads: 3,776
First Release: Oct 7, 2021
Last Update: Dec 19, 2024
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All-Time Rating:
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