This is entirely new code!
BEFORE UPDATING:
Save your current config file somewhere where you can access it
Make sure you have time to update the plugin properly, maybe choose a time when there are little to no players online.
Should you have doubts about updating your config files, you can join my discord server where I will be happy to help updating the config and answer any other questions you may have.
When you update to this version the normal config.yml file will not be looked at anymore except for the values which are still in there for the new config.yml (which isn't many). You will need to transfer the values from your old config.yml to the various config files so that they take effect.
Quick rundown changelog:
- removed permissions, as I believe there is no reason to have them. Being op gives you the ability to perform the /vbAdmin commands, for everything else you don't need any permissions as it is only information, banter and utility
- config file is now like 22 files, one for each boss and item, and one for general config things. You can copy paste the old sections for each boss into the new config files, just be careful about the spacing.
- There is now a log file which will log common errors and in some cases gives you tips on how to fix the error which occurred. This is intended to be the first point of reference, if you cannot gather the necessary information from there please report that to my discord server.
- Zombie boss has a new ability, where it gets stronger when more zombies are around it
- Zombie pigman is now agressive to all players within a certain radius at all times, has a new ability where it can pull you in, push you away or jump up a good bit.
- Bossbars are now available for all bosses, the general config file contains 4 values you can turn on or off to set which bosses get bars.
- Respawning bosses and boss commands have new syntax. Go by the example I put into the config file to get your bearings. You can now enter as many commands as you want for respawning bosses and normal bosses.
- Respawning bosses have a new system in the code, there should not be any more bugs, such as the multiplying bug when you reload the server a lot while out of render distance of the bosses. That one is fixed too.
- Changed command structure. Read about it
here
- Added a little verification to the config files. Some parts of the config files now get checked when enabling the plugin. Output of bad entries will be logged in the log file.
- Added a System, where boss eggs can only be placed on specified blocks. If none are specified, the boss can be spawned anywhere
End Changelog
If you have any questions about new features or errors you are getting in console or the log file, I would love to hear about it
here
I hope you are just as excited for this as I am, put a lot of effort into it working well. Have a nice day placing blocks and killing bosses
