Hello everyone, hope all of you are doing well!
Let's discuss the changes in version 2.0:
- Complete rewriting of all code, allowing more stable dragon battles.
- Restructured config.yml, where attack and PowerUp customization is at the top.
- Fixed issues regarding reading customization settings from config.yml, including naming of dragons.
- Added in game config reload command (admin only): /evodragons reload
- Allow the ability to add/remove custom dragons in config.yml, by adding and removing keys (meaning more than 5 custom dragons are now possible). Copy paste the default dragons' config to add new ones, but remember to change the dragon config key.
- Allow the ability to change the name color and boss bar color of dragons (limited to the ChatColor and BarColor of the Spigot API).
Available ChatColors: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/ChatColor.html
Available BarColors: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/boss/BarColor.html
- Changed the look of PowerUps, using Dropped Items instead of ArmorStands.
- Added Custom Loot feature (admin only): /evodragons loot
- Opens an inventory where admins can select the dragon they want to modify.
- After clicking on the dragon, opens an inventory showing all loot drops of that dragon.
- Click on the green wool to add new loot.
- Click on the inventory item you want to add.
- Click on the sign to enter the drop chance via chat.
- Click on the red wool to remove the loot.
Hope all of you enjoy this update, there will be more coming in the future
We have playtested the plugin multiple times and released a test build earlier in the SyntaxError Net discord server where other players can test it pre-release onto Spigot. However, if there are bugs and errors we have missed, feel free to report the bug in the SyntaxError Net discord server:
https://discord.gg/3RF4x2YFKN
I thank you all so much for your support these past few years and your enthusiasm in the EvoDragons plugin. I really appreciate the suggestions you have made.
So thank you all once again, and I hope you all enjoy this update! See you when I see you!