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RTP -----

Deterministic-Time Random Teleportation



Cache me outside (a performance update)
Made teleportation wait on async chunk loading to improve UE
Added async location & chunk caching, from a timer and from cancelled teleports
massively improved chunk load time on cached locations
saves performance waste on /rtp spam
the timer distributes load cost over time, until it hits a max queue length
Chunk pre-gen is recommended to reduce chunk loading costs​
Added tabcompletion for true/false values in /rtp set
Added worldBorderOverride value for vanilla world border settings
worldBorder plugins are too erratic for me right now​
Fixed integer overflow for supermassive teleportation radii, at the expense of computation time on selection if the radius is over ~1.5 billion
As those worlds are practically impossible to pre-gen, performance is not a priority there​

I'm seeing an occasional error on server reload/restart where an async chunk is loading, even if I track and cancel() every task and chunk. I've been at it for a while, so I doubt I'm going to fix it without another set of eyes.
----------, Aug 5, 2021
Resource Information
Author:
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Total Downloads: 291,592
First Release: Jul 30, 2021
Last Update: Sep 6, 2024
Category: ---------------
All-Time Rating:
31 ratings
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