Now, 1.3.0 goes out.
There are update contents:
1.Now NPC has all monster entity types, zombie-like entity types and hoglin, zoglin, piglin data is boolean to set is baby, Villager and Zombie Villager data is org.ezapi.module.npc.fake.FakeVillager.VillagerData, Slime and Magma Cube data is integer to set size
2.ReflectionUtils has been renamed to Ref
3.EzAnvil goes out! Using nms and dynamic class generator to make perfect anvil gui!
4.When NPC looking at player, they will look at correct position (player's eyes)
Animal entity types for npc will be added in next version!
Some features MAYBE add in next version:
1.Shulker type can set color
2.NPC with NPC as passenger
3.NPC can move by them self with method, developer may be able to make a command like "/npc moveTo ~ ~ ~10", but with no gravity and can go through blocks, so developers need code a pathfinder to solve it
4.NPC can swing their hands to make some animation