This update adds a workaround so that craftmatic blocks does not force chunks to remain loaded.
Something changed in recent Paper builds. The plugin has a check to see if a craftmatic block is in a loaded chunk before it attempts to access it so that it does not unintentionally force chunks to reload. Unfortunately, in recent server builds, this check instead of helping to avoid loading a chunk unnecessarily, now causes the chunk to be loaded. So, the check is now causing what it was supposed to prevent.
This update includes a different method of testing the state of a chunk that does not have this problem.