Hey all, it's been a while since I updated this plugin, but I still have a few things I want to do before I call this project done. There are 2 other main features that I'm working on in the background that should release some time soon hopefully, one of which is highly requested.
Anyway, here is the changelog:
- Updated void teleport logic somewhat.
- Player now teleports to the exact coordinates specified, and no longer rounds to the nearest whole number.
- Updated config file slightly
- added value spawnR, which sets the players yaw and is only used when useSetLocation = true
- added comments explaining values to the config
- Updated the setworld command
- using /totem setworld now has some from of autocomplete for all possible arguments.
- using /totem setworld <world> here will set useSetLocation to true, and set the coordinates and rotation to your current position and rotation.
I hope I didn't forget anything lol
