basically rewrote the whole code from scratch, now no longer using (kinna) shit visual bukkit
supports alot more configuration, although it is more "spooky", changing config files in your servers root. i've added a option to skip this step, and finally made it open source
gameplay wise, main period has been removed, as from playtesting it feels like it is unnecessary, and the game usually ends well before lava starts rising. although i liked the rush you needed to do, i hope this change brings back the main focus of the gamemode, and promotes more risk and reward, exposing yourself to the lava while mining, for precious iron for buckets and shields.
config is still a bit wonky, change it according to your preference!
as for the state of the project, this is probably the last update, since i want to make other stuff. this project definitely took a back sit, since it was 7 months ago when i updated this. but now, i feel like this is in a complete state.