- Added 4 new events: Christmas, New Year, Easter and Halloween
 - Fixed Terralith bug for version 1.21
 
 
Christmas
 
 
 
 
- Presents spawn underneath trees in villages.
 - Maximum of one tree per village
 - Presents contain configurable loot (events.yml)
 - Presents get quickly removed after Christmas has ended
 
 
 
 - Special particles play at night
 - Spruce trees are decorated for Christmas through packets. This means your players can't get the blocks in the trees and the world is not modified.
 
 
New year
 
 
 - Firework cakes spawn in villages at midnight creating beautiful firework shows.
 - Each firework cake has one of seven unique shooting patterns, ranging from bursts, fountains and longer rockets. Colors are also randomized. 
 - A firework cake exists for 45 seconds after which it despawns. A villager nearby will attempt to spawn a new one immediately after. There is also a minimum distance between spawned cakes.
 - The fireworks shows will last until daylight.
 
 
Easter
 
 
 
 - Easter eggs will be hidden throughout the world containing configurable loot. 
 - Easter eggs will not spawn close to each other. 
 - Eggs will despawn quickly after the event is over. Locations of eggs and Christmas presents are stored in the data.yml. 
 - Killer bunnies will spawn at night.
 
 
Halloween
 
 
 
 
- Mobs can spawn with special buffs.
 - Mobs influenced by a Halloween buff have fire particles around them.
 - Vindicators can spawn at night
 - Buffs include:
 - Speed
 - Extra armor
 - Flaming arrows (skeletons)
 - More potion types (witches)
 - Duplication on hit (hitting some mobs may play a particle effect causing 4-5 mobs of the same type to spawn)
 - Invisibility on hit (hitting some mobs will cause them to become invisible)
 
 
New events.yml file
 
- Events.yml contains the configuration for the newly added events. It contains a similar configuration as the custom_events.yml with extra options added to toggle built-in features. All features added can individually be turned off and tuned to your liking. 
 
 
New placeholders
 
- Added placeholders %rs_next_event%, %rs_next_event_<world>%, %rs_days_until_next_event% and %rs_days_until_next_event_<world>%
 
 
New /season command line
 
- Added a new line in the /season command displaying the next event and the days left. This line can be configured in the lang.yml
 
 
Bugs
 
The chance of bugs occurring is always bigger after a big release and quick hotfixes are common right after a big update. I recommend waiting a few days before using this version on a production server and you should check for new versions on this page. The new version has undergone extensive testing, but I can't test every scenario. Please report bugs to me on my discord server and I also welcome feedback!
 
 Enjoy the new update!
 
 
Future updates
 
- More events will be added in the future, keeping your world dynamic and exciting. The next version will focus more on random events instead of events with a fixed date.