> Added sub-seasons
 
- Each season now has 5 unique colours. One "main" colour (same as before update) and 4 used to transition to another season smoothly. 
 - Plugin mixes the old colours specified in the biome files automatically for a smooth transition. 
 - Colour changes happen at 9%, 18%, 84%, and 92% of the total season length. Between 18%-84% the old colours apply. 
 - Block changes before the "full" seasons apply (after 18% of the total season length) are different:
 
 - Flowers after spring (early summer) aren't fully removed right away.
 - Snow after winter (early spring) is removed very slowly (not in chunks)
 - Ice spawning in early winter is different and slower than normal. It freezes from the outside of the lakes to the middle.
 - It can visually snow in early winter, but the snow may not spawn on the ground.
 - Crops can still grow (slowly) in early and late winter.
 - Crops also grow faster in early and late summer, but not as fast as in mid summer.
- No changes were necessary to commands or the setup, the plugin will do everything automatically. 
 - Sub-seasons can be disabled in the config. Disabling them will revert all changes in this update.
 
 
> Other changes
 
- Default colour of spring trees has been changed to a darker pink. Delete the biome folder if you want these new colours. 
 - Added SeasonRefreshChunkEvent for developers. Called when the plugin tries to resend a chunk packet to the client. 
 
 
> Bug fixes
 
- Fixed plugin destroying farmlands in winter because of ice placement.
 - Fixed players without permission realisticseasons.admin still able to tab complete the realisticseasons admin command.
 
 
![[IMG]](/proxy/image?url=https%3A%2F%2Fmedia4.giphy.com%2Fmedia%2FF57eDa7Jre78TfnQ17%2Fgiphy.gif%3Fcid%3D790b7611b9d80e8b33bc8b6ecbf35e451adf220eba2593a6%26rid%3Dgiphy.gif%26ct%3Dg) 
 
 
![[IMG]](/proxy/image?url=https%3A%2F%2Fmedia2.giphy.com%2Fmedia%2FHwox7IHdB9DmzT5MlP%2Fgiphy.gif%3Fcid%3D790b76116dbff238ab2a58d9f0db73348430b89b4f060d11%26rid%3Dgiphy.gif%26ct%3Dg) 
 
 
 More info will be posted on the plugin page and wiki in the upcoming days.