Konquest icon

Konquest -----

Town claiming and capturing with global kingdoms, resident management and stats/titles



Release 1.0.0: Open Source, WorldGuard support, Ruin improvements
  • Code repository update: Konquest is now open-source, and the wiki has moved to the new repository: https://github.com/Rumsfield/konquest
  • General Improvements
    • Added WorldGuard support with custom region flags: konquest-claim, konquest-unclaim, konquest-travel-enter, konquest-travel-exit.
    • Added capture cooldown timer to Ruin territory bars.
    • Added Ruin Loot chests: any chest inside of a Ruin will spawn random loot from the loot.yml file, and will reset once the Ruin has been captured and the cooldown timer is finished.
    • Added info GUI menus for Ruin and Sanctuary territories.
    • Updated info command with extra argument to specify type of object (player, town, ruin, etc).
    • Added a core.yml option to allow all players to pvp, regardless of kingdom relationship, but still only updates damage/kill stats for enemy players.
  • Bug Fixes
    • Fixed internal error in admin claim command.
    • Fixed bug that prevented the use of non-default (Obsidian) blocks as monument template critical blocks.
    • Fixed Ruin critical blocks not regenerating on server restart.
    • Fixed bug that could allow players to put items into loot chests.
    • Updated naming validation checks to include localized Unicode alphanumeric characters, such as characters from the Chinese or Russian alphabets.
    • Changed town settle depth check to include water, instead of checking the whole chunk for water.
----------, Aug 26, 2023
Resource Information
Author:
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Total Downloads: 14,717
First Release: May 10, 2021
Last Update: Dec 7, 2024
Category: ---------------
All-Time Rating:
16 ratings
Find more info at github.com...
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