Sorry, I literally put my Spigot resource page alone.
Here are the wrap-up of the entire 0.6.x stuff you missed on Spigotmc.org
- Squashed lots of bugs. Please check GitHub Repository for more information
- Lava flows now burns tree on its path
- Volcanic Bombs now doesn't run "Lava extensions"
- Cinder cone build up from volcanic bombs are now properly implemented
- Prevent initial freeze on predefined volcano on new world
- Updated bomb explosion algorithm to prevent generating blocks inside crater
- Enhanced Volcanic Bomb targeting algorithm
- Enhanced and Faster Strombolian cinder cone build up algorithm, Just like real life!
- Fixed plugin is unable to load when Bluemap plugin doesn't exist.
- Surtseyan eruptions are now handled automatically.
- Optimized steam particle code, with power of vector arithmetics
- Fixed Maven build system
- Flank eruptions are now implemented!
- flank eruptions are now processed considering mainvent's status
- Now you can configure vent to be monogenetic or polygenetic. Useful if you are making volcanic complex.
- Implemented volcanic field.
- vents from flank eruption can go extinct via VolcanoAutoStart.java. thanks to monogenetic configuration!
- Lavaflow extensions are now calculated in 2D. This was a bug. Oops.
- Lavaflow extensions are now considering "cooling", getting stiffer when it is far away from eruption vent.
- More randomized lava flow direction handling on lava extension. (I can't add entire fluid dynamics simulation in a plugin. You know)
Now here are the updates from 0.7.0-rc1 and rc2.
- Better Bluemap integration! Now it doesn't fail catastrophically when It fails!
- Lava can now erupt from underground when you are digging through volcano and thinking you are safe.
- Volcanic gas can now spew out from underground. Don't think your bunker in volcano is safe from volcanic eruption.
- Volcano renaming feature is now implemented.
- Vent/Summit block, HighestRocklikes now caches. This was the one causing extensive Bukkit API calls and making the entire plugin slower. Special thanks to Spark profiler.
- cooling lava on end of eruption stages now doesn't create ores anymore. preventing "surface" ores
- Optimized material name normalization. since material name doesn't use unicode character, I created "toLowerCaseDumbEdition" to process ASCII code only. Thanks to Spark profiler for pointing this out.
- Implemented caldera formation.
- Tweaked little bit for Volcanic gas emission and burn ranges
- Implemented GAIA, An automatic volcano generator, Learn more at DOCS file!
- Volcanic gases now damages your item. Since "Sulfuric Acid", Damaging your Iron and wood items' durability.
- When you are using gaia, volcano name is now machine generated. Giving you random name that's.... kinda volcano-ish? Give me some feedback on this.
- Fixed cindercone formation code for future stratovolcano code implementation
Yes, You have missed lots of things. (Since I only update on GitHub)
If you want to catch up the latest development of Typhon faster than anyone on spigotmc.org, Please
visit my GitHub Repository for more faster up-to-date information! Thank you!