Fixed a bug where games (Dragons and Dragon Escape) would load 2 times, causing some problems with Dragon Escape's dragon speed for example.
Fixed a bug where leaving when your score is being calculated would cause the match to crash.
Fixed players being able to join the game when the map is restoring.
Fixed some problems when all players leave the game at the same time.
Added a option to change dragon speed at Options.Game.Dragon-Escape-Speed
Added a option to add a winning area for Dragon Escape.
The player that reaches this location will be the winner.
Please note that by default the game will ignore the Y location of this area, if your win area is above your arena you will need to set Options.Dragon-Escape-Win-Area-Ignore-Y to false, however, with this option disabled the game check the exact Y location of the area.
The old method still works! You don't need to set the Arena-Win area if you don't want, the game will just check for the location after the last Waypoint, you can even have both methods at the same time.
Added /dragons forceShutdown <arena> to force an arena shutdown and restore.
To add a Arena-Win location:
/dragons edit <arena> - if you want to add it to an existing arena
/dragons watool - It will give you the select tool. Right/Left click on a block to set a High/Low position.
/dragons setWinArea <arena> - Set the area
/dragons finish - Apply changes and load the map
Sorry for the double update! Had to fix a problem.