- Maps should load faster now.
Warning: This update will add a new table to your database, even if you turn the option off.
Added Map Records
- Can be disabled if you don't want to use.
- Will create a new database table.
- Will update and load before (reload) every game.
- This process should not have any impacts on performance.
- The time is stored in ms and converted to ss:mm.SSS.
Hologram Leaderboard:
{de_records_
map_
position}
Example:
Personal Records (true by default)
- Personal records will only work for players that have set a record time on a map before.
- If you previus run was, let's say, 40s and your next 30s, your data will be updated.
- Note that this only counts if you win the game (or Send All Data to Database option is enabled).
- Can be turned off if you don't want to use this sytem.
Send All Data to Database (Options.Leaderboard.Send-All-Data-To-Database), false by default
- This will send the timer of all players that played a game to the database.
- That means you don't have to beat the Map Record to join the leaderboard.
- Personal Records will work better with this option enabled
- Note that if you have a lot of maps this can be lead to a heavy databases. However, it will not impact performance.
If Hologram incorrectly displays data, it's a visual bug and it will fix itself after a data update (after a few seconds).
This is the same system as
SpeedRun uses. However, adapted to Dragon Escape so it a BETA feature, if it is causing problems for you turn it off and report it.