NOTE: REWARDS WILL BE CONVERTED TO A NEW, THOUGH INCREDIBLY SIMILAR, FORMAT. THERE SHOULD BE NO NOTICABLE CHANGES. PLEASE LET ME KNOW ON DISCORD IF THERE ARE ANY ISSUES IMMEDIATELY WITH THE CONVERSIONS!
» New Features
+ Added support to add ANY item flags to an item. This is under the 'item-flags' value and works for rewards, crates, keys, etc.
+ Added support for item flags in-game.
+ Added (fixed, maybe) thorough NBT tag support (Advanced Enchantments works!) Also, this should allow the use of custom model data. Tags are formatted TYPE VALUE. So an example would be EntityType "Zombie" for a spawner or ae;blindness 1 for advanced enchantments enchant. Also, the IGC has been updated to support these.
» Changes
+ All reward items are now displayed under 'display-item' in the Rewards.YML instead of just being part of the reward (This is to make adding item-editing features a lot easier in the future).
+ Changed drag-and-drop rewards from defaulting 'give-lore' to true, instead of false.
» Bug Fixes
+ Fixed an issue that caused the plugin to fail to load if a placed crate was attempted to be created (by the plugin) in a world that no longer existed or never existed.
+ Fixed an issue causing spawn eggs to not work in 1.8
+ Fixed an issue causing the soft-depend to not work sometimes for holograms... (lol, why it did not work, I do not know.)