I'm very busy at this time handling IRL jobs so I don't have the time to handle bug-fixes updates frequently here. So, please at least cut me some slack and don't harass me for attention. Be kind and patient when reporting your issues with the plugin. Follow the rules I applied in my Support server. I'll look into your issues and fix them when I have time.
Fix over-stacked items in 1.20.6+ when withdrawing all from the storage The recent updates of Minecraft increased the possible max amount for a stack of items to 99. This update limited the amount to the default 64.
Fix an exception caused by null players if an item is spawned when they are offline The original author made it so that it stores the last player mining a block at a specific location and then gets their storage when an item is spawned at that location (possibly to support plugins that handle custom drops). However, they forgot to check if the player is offline when the item is spawned, so here is the patch for that.
Avoid triggering legacy material lookup when picking up items The original author handled the items by both their material name and their variant data. However, new versions of Minecraft flattened the material to only their names, hence, causing a legacy material lookup from Spigot (hugely laggy one). Therefore, this update changed the lookup to a custom one.