ClientDetectorPlus | 1.21.4 Support | icon

ClientDetectorPlus | 1.21.4 Support | -----

A simple plugin to detect/manage a player's client. | Now Supporting Folia |



Full Public Release
Hello peeplolians!


I know its been a while but the brand new full recode of ClientDetector is now here!

Introducing ClientDetectorPlus!

This BRAND NEW plugin has many improvements over its OG counterpart! Including full NATIVE Folia support, Asynchronous data and packet handling, new ClientControl features, in game GUI, full customisation and way, way more!!


Please note:

The original configuration files for ClientDetector are NOT compatible with the new ClientDetectorPlus.

If you do encounter any bugs, please join our Discord and open a Support-Ticket and supply the requested information and we WILL do our best to solve your issue. (Any bugs posted in the review section WILL be ignored!)


If you discover any other issues with the plugin, please do send me a message or leave a post on the forum with your issue and I'll try my best to assist you.


Change-log:
  • Full recode from scratch.
  • Added 1.20.6 support.
  • Fixed LookupSubCommand.
  • Removed several static code references.
  • Added 1.21 support.
  • Updated PacketEvents.
  • Fixed NettyIO kick issue.
  • Fixed obfuscation issue.
  • Removed non-parsable byte characters.
  • Updated FoliaLib.
  • Fixed Async command dispatch error.
  • Fixed placeholder parsing in command strings.
  • Added 1.21.1 Enum constant.
  • Made detection tasks run faster.
  • Made ClientControl checks active by default.
  • Fixed blacklist detections.
  • Fixed LunarClient detection.
  • Fixed whitelist detections.
  • Updated PlaceholderAPI dependency.
  • Small main class fix.
  • Added support for 1.21.4.
  • Added MiniMessage support.
  • Updated FloodgateAPI.
  • Added new strict client matching toggle for whitelist.
  • Added new strict client matching toggle for blacklist.
  • Made ClientControl checks run on packet receiving.
  • Fixed `clientcontrol.yml` values not being reloaded correctly.
  • Added new BadLion Mod `Clan Wars`.
  • Added new BadLion Mod `Name Tags`.
  • Added new values to `clientcontrol.yml`.
  • Added new placeholder `%client_name%` to whitelist commands.
  • Added new placeholder `%client_name%` to blacklist commands.
  • Fixed issue of OP players not being able to use some features.
  • Added new Filler items to the GUI's.
  • Added new options to `gui.yml`.
  • Fixed plugin reload not saving prefix changes.
  • Rewritten blacklist client detection.
  • Rewritten Whitelist client detection.
  • Added new detection command placeholder `%player_uuid%`.
  • Added new detection command placeholder `%client_version%`.
  • Added new ClientControl for `AxolotlClient`.
  • Added new section to `clientcontrol.yml`.
  • Added new AxolotlClient.java.
  • Increased ClientControl handling delay to 2 seconds to ensure player object is on the server.
  • Moved to download external libraries to reduce jar size(md_5 recommendation).
  • Added `libraries' section to `plugin.yml`.
  • Added additional checks to remove non-printable characters.
  • Added NPE checks for word stringData.
  • Added fallback event detection to ClientControl (This should only be used as a last resort).
  • Added new section to `config.yml`.
  • Added new string to `messages.yml`.
  • Added UpdateChecker notification on plugin reload.
  • Fixed GUI filler items not added if no clients found.
  • Changed plugin version to `1.0.0`.
----------, Jan 2, 2025
Resource Information
Author:
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Total Downloads: 22,220
First Release: Mar 20, 2021
Last Update: Jan 2, 2025
Category: ---------------
All-Time Rating:
50 ratings
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