This is a big update and it took quite a long time to work on! Please take your time to update the three MMO plugins as they do feature a lot of (awesome) changes. If you like recent updates do consider leaving a plugin review!
Patches
- Fixed an issue with MiniMessages formatting.
- Fixed an issue with Chicken Wraith
- Fixed an issue when using the mmodamage mechanic from mobs
- Fixed an issue with yaw/pitch rotations
- Fixed an issue with Present Throw
- Fixed a config issue with damage mitigation
- Fixed issues with holos
- Fixed an issue with the damage system
- Fixed an issue with player data unloading too fast
- Fixed an issue with skill crits
- Fixed damage indicator velocity (more options to configure these as well)
- Removed the %player% PAPI placeholder by default. Please now use the PAPI player expansion
Additions
- Added /ml debug logs which uploads your server logs online
- Custom Scripts. Learn about them on the MythicLib wiki
- Custom Elements! Learn about them on the ML wiki
- ML no longer contains MythicUtils. You might need to update your plugins if they happen to use MythicUtils classes through MythicLib. More info about Mythic here
- Multiple skills can be put in one skill file
- Ability to register MM skills inside of a ML skill file
- New damage indicators! Check the wiki for more info
- Support for DecentHologram
- Stat formatting is now centralized in ML
- New debug logs for flag registration
- Improved default configuration files for less confusion
- Hopefully fixes compatibility with DeluxeCombat
- Greatly improved the Modifier API
- Changed the default defense/damage formula. If you'd like to use the old one, add this to your ML config file:
Code (Text):
defense-application: '#damage# * (1 - (#defense# / (#defense# + 100)))'
Config Changes
Please reset your config.yml for the new config sections to appear (especially the ones for the new damage indicators)