The 0.1.1 update, although perhaps not as big as the 0.1.0 update is still a really large update. It's probably the largest update of any other then 0.1.0 itself.
It features the following:
- Bug Fix: server.broadcast back in its place (Contributed by grabsky)
- Bug Fix: Script folders run again.
- Velt/modules renamed back to Velt/node_modules for typings
- subCommand.playerOnly now works.
- Add in /velt eval (Contributed by MrScopes )
- Add in Gui.clear (Contributed by grabsky)
- Minor code cleanup (Contributed by MrScopes)
- Command arguments (commands.create('hello (player)', () => {}))
- Addition of scripts.dataPath for an easier way to store data in a good location.
- Modularize velt
- Addition of .yml storage creation to velt/storage
- Functionality to add custom serializers and parsers for velt/storage
In simple terms, it adds some patches and some minor features, a massive feature to improve the experience of developing commands (command arguments), and important functionality to make yaml configurations possible with Velt.
I hope somebody finds this useful and it helps people out! That's all, thanks!