Changelog + Added a cap of 5 wolves per player and 2 golems per arena
* Increased the price of wolves to a base of 250 gems
* Shortened arena leaderboard lines
* Buffed the mage class
* Fixed a bug where phantoms were not counted as monsters
* Fixed a bug with arena quick start when multiple players joined the arena
* Fixed a bug where waiting music wouldn't play without a waiting room
* Fixed a bug where players leaving an arena while still waiting still had spawn protection
* Prevented zombies from breaking down doors
* Arenas should clear out more regularly now
* Should have fixed bug where players weren't getting gems per round