Hello Everyone!
Hello! Its been a little while since the last update, sorry about that! I've been working hard behind the scenes to get some cool features and improvements out for everyone, though this update brings a bunch of bug fixes and "some" small features.
Largest bug fix/improvement I would say is the change of loading the "sus" menu. It "should" be much smoother now with loading and much faster.
Added /ma togglealert <alert> command so you no longer need to give "staff/players" permissions to the menu to toggle off alerts they don't want.
Added new check support, this check does not do anything YET, but It will do stuff next update. This check is called SUS, basically if a player hits a set "sus" amount it will send an alert.
Preparing for a new way of receiving alerts, called "Batch Alerts" in this method instead of getting alerted when the actions happen, it will bunch the alerts into a "Batch" and send them to you all at once at set intervals. ex:
(SINGLE: %player% has triggered 50x single warnings)
(VEIN: %player% has triggered 15x vein warnings)
(TIME: %player% has triggered 10x time warnings.)
Another system planned is kinda like a batch system, but its GUI based, every set interval it will send you a chat link to a GUI menu full of the alert stats in the last interval
Soon more features, but for now. Bug fixes should be a great start to hopefully a great plugins future.