- Reworked longJump check and made it less sensitive due to players with high ping getting flagged
- Made irrMovement a lot less sensitive due to players with high ping getting flagged
- Patched falses when fighting the ender dragon when getting yeeted into oblivion
- Added a new command called /sachashclear
- Minor optimization improvements for the longJump check
- Added a new configuration variable
- Changed longJump and irrMovement config variables