v1.2 update news: Server owners should adjust their SetBlocksPerPearl and DebugLevel arguments.
When warping to teleporters, the distance is now computed as a straight line to the teleporter instead of the added difference of the x, y and z coordinates of you and the teleporter. This lowers the teleportation cost by about 42% of the previous value. I advice you to adjust your blocksperpearl argument with /setblocksperpearl.
The custom join message now only displays if the join message is enabled AND the /joinmessage command is active
"/joinmessage" will now tell you whether the custom join message is enabled or disabled
"/warp" will now list the available warppoints and teleporters. "/warp list" will now ignore any added arguments
"/inventories" will now list the available inventories
non-admins can now use "/setblocksperpearl" to see the BlockPerPearl argument
non-admins can now use "/setdebuglevel" to see the DebugLevel argument
warppoint and teleporter names are now case insensitive when warping
when a player places a teleporter, their yaw is saved to the teleporter and applied when teleporting
only left clicks on teleporters open the "Pick up teleporter?" inventory now
the DebugLevel values and their effect have been changed from 0 = plugin start/end messages will be written to the terminal, 1 = plugin start/end + error messages will be written to the terminal, 2 = plugin start/end + error + method success + method skipped messages will be written to the terminal, 3 = plugin start/end + error + method success + method skipped messages will be written to the terminal and the in-game chat to 0 = no messages 1 = plugin start/end messages will be written to the terminal 2 = plugin start/end messages will be written to the terminal & in-game chat 3 = plugin start/end + fail messages will be written to the terminal 4 = plugin start/end + fail messages will be written to the terminal & in-game chat 5 = plugin start/end + fail + warning messages will be written to the terminal 6 = plugin start/end + fail + warning messages will be written to the terminal & in-game chat 7 = plugin start/end + fail + warning + info messages will be written to the terminal 8 = plugin start/end + fail + warning + info messages will be written to the terminal & in-game chat 9 = plugin start/end + fail + warning + info + success messages will be written to the terminal 10 = plugin start/end + fail + warning + info + success messages will be written to the terminal & in-game chat Please adjust your DebugLevel accordingly.