In this update spells have been fully added. Spells can be created similarly to enchantments, but spells uses enforcers not executors. Spells do not have a level, but have usage and can be toggled on and off. Currently there are only 2 default spells: - Lightness - immunity to fall damage - Telepathy - teleports block and mob drops into inventory
Added new actions: - DAMAGE_CANCEL - DROPS_TELEPORT
Changes:
Now /ef give commands can be used in console to give items to other players. Changed few trigger type names. Added sound locations to executor sounds (updating proccess is done automatically and may lead to some changes that must be changed manually)