Additions: - Added a new configuration option “DisableBreakingWithoutSilktouch”. Setting this to false will delete spawners if they are mined without silktouch.
General Changes: -Made it so spawners that are in invalid worlds will have their data skipped and not loaded into memory to avoid issues.
- Formatted how the plugin loads in console to make it easier to see console logs for the plugin.
- Empty spawner tree files with no base mob, or upgrades will be automatically deleted.
- Spawner Tree UUID is now present in the lore of the spawner tree creation menu for better accessibility.
- Spawners that no longer exist in the world will be automatically removed from the data.
Fixes: - Fixed 0KB spawner tree files causing errors in console. The plugin will now automatically delete these.
- Fixed not being able to upgrade spawners if an economy solution was not present on the server.
- Fixed MythicMob Spawners not loading their name back into memory on server reload.
- Fixed ExplosiveImmune setting not working for entity explosions.
- Fixed an issue where when spawners were exploded, with immunity off, they would pertain in memory, and not delete themselves.
- Fixed an issue where reloading the plugin wouldn’t clear out the current spawners, and lead to them duplicating infinitely.