So for this update there's nothing changed in terms of functionality or usability, but I have made a tweak to the bypass permission. In the v2.0 release, the
invlock.bypass permission was by default given to an operator. However, now the permission is not given to any player by default, meaning the inventory lock is active for
all players that lack the bypass node. I feel that this only makes sense for this plugin, and that this should've been released previously.