After an extended hiatus, I return to Spigot, having completed a rewrite of my outdated (and previously abandoned) plugin
InventoryLock. Back when I initially released the plugin, it was poorly written, and had in-game commands. Looking back on this, I realize how pointless it was to have in-game commands, and have simplified the plugin, making it even more lightweight and easy to use.
So that's great and all, but what's this update all about? - No more in-game commands
- 1 permission node!
invlock.bypass (By default, an op has the bypass permission)
- Simple configuration file
- Players are unable to drop items, edit their inventory, or swap into the offhand
The configuration file simply contains a list of worlds that the plugin should be enabled in. By default, the plugin is enabled in the world "world".