=== v1.2.3 === + Added two settings for spawners to make the vertical spawn range the same as horizontal, and to disable the forced 'air' condition
* Fixed an error caused by trying to spawn entities asynchronously from spawners when entity stacking is disabled
* Fixed an error that can be caused by trying to spawn an entity into a chunk that doesn't exist
* Fixed the disabled AI from spawners not transferring between transformed mobs (ex. zombie turning into drowned)
* Fixed support for 1.13.2
* Fixed stacked entities with very high stack sizes and kill-entire-stack-on-death set to true dropping potentially thousands of exp orbs at once, it is now limited to 2
* Fixed an issue where spawners were relying on Mojang's SpawnCount value which can sometimes go into the negative due to being saved as a short, thus breaking our RNG