=== v1.2.2 === + Added a setting to multiply custom mob drops
* Spawners now create stacked mobs asynchronously which should provide a performance boost for large spawner sizes
* Fixed stacked items sometimes going over their max size constraint
* Fixed breeding stacks only consuming half the items it's supposed to
* Fixed mobs from kangarko's boss plugin being stacked
* Fixed spawners spawning mobs into glass
* Fixed WildStacker conversion with latest versions
* Fixed loot attempting to drop for 0 entities every time an entity got damaged by a shared damage condition
* Changed the default shared damage condition to MAGIC instead of FALL