-Added%cause% variable to
player_death event.
-Added%item_amount% variable to
item_pickup event.
-Fixed bug in entity events with non living entities.
-Fixed actionbar action issue on repetitive events (For no flickering use a time value of 0:
'actionbar: &fMessage;0')
Remember to check the WIKI! https://ajneb97.gitbook.io/conditionalevents/