This major fix solves many saving issues, improves many systems, redoes the resource pack changing all model data and blocks for compatibility and improves the graphics of many blocks.
Translations:
Thank you to all our translator's bellow:
- DavidML
- Gobli Gaming
- Lenlion5
- MrMarL
- TheBusyBiscuit
- Vicente Zaror
- Yeban
CHANGES:
- CustomModelData Changed - All items custom model data has been changed, this is to allow compatibility.
- All Brown Mushroom Blocks now Stem Mushrooms - To allow compatibility.
- All Planks in Recipes - Recipes that use planks now support any wood planks being used.
- Solar GUI - Changed the layout to make it work better.
- Solar Textures - All solar textures now have tier on side of the block
- Furnace Textures - All furnace textures now have tier on side of block
- Macerators Textures - All Macerators now have tier on side of block
- Many Code Changes Internally
ADDITIONS:
- Coloured Display Names - Coloured Names Based on Tier
- Item Converter - Converts new item graphics to the new format, can be turned off in config
- Item Convert Command - /cr fixGraphics converts all items in player inventory
- Block Converter - Converts all blocks on the first join with old save
- Fluid Saving Added
- Version Tracking System
FIXES:
- Improved Default Translations
- Fixed Power Grid Saving
- Fixed Power Grid Duplicates Bug
- Fixed Bottom of Solar Texture
- Fixed Magnetisation Table Deleting Items
- Fixed Solar GUI
- Fixed Nulls loading Custom Blocks
- Fixed Providers Not Updating and giving continuous energy
- Fixed Recipe Issues
- Fixed SaveObject Null
- Fixed HashMap Adapter Duplicates
- Fixed Saving Locations of GUI Items
- Fixed Items Stuck In GUI
- Fixed Mag Table Item Frame Placement
- Fixed Volume Levels
- Power Grids Save 95% less Data