Accessing Entity by ID on servers with more than one world ERROR FIX
Possibly cleared console error spam on player injection failures, by handling the exception and kicking the player instead.(Fix only for developers with the "earlyInject" setting disabled)
CHANGES/FEATURES
In the WrappedPacketOutChat(String, ChatPosition, UUID) constructor, the String(=message) shouldn't be passed in JSON string format, it can be passed in as an ordinary string message! Example:
Code (Text):
WrappedPacketOutChat packet = new WrappedPacketOutChat("Hello", ChatPosition.CHAT, uuid);