Could you add a feature where you can set a cooldown between invidivual actions? Cause I usually end up rotating a block twice with a single click and its really annoying (Note: I'm using a stick as the item, dont know if that changes anything about the click detection speed thing)
Works perfect with 1.18.2! Fully customizable, that's the most important thing! But there's one thing... It messed up the CustomModelData for my other custom item. I want to have a feature that we can customize CustomModelData for Server Resource Pack. But overall, this is a perfect plugin.
Excellent Plugin! My only concern is that the Wrench works even when we disenchant it through grindstone, so it would be amazing if you added an option to disable the item if disenchanted OR prevent disenchanting it altogether.
Practical, Survival-Friendly, Highly Configurable.
The author is very responsive and diligent, has reviewed and implemented suggestions from users' feedbacks in just few days.
Just Awesome.
that said, I just hope this plugin to stay light-weight and simple just as now, throughout the development.
I'm pretty sure the author will find a sweet spot.
I highly recommend this plugin!
Practical, Survival-Friendly, Reasonable.
I'd love to see more configurable config, such as a list of wrench-able blocks or a list of blocks which wrench can't be used on (whitelist or blacklist).
maybe customizable item name too :)
Thanks for the great work!
Thanks for the suggestions! I've already planned a blacklist, but haven't come around to it yet.
Version: 1.1.1
This was plugin i was looking for ! Thankss , i hope you can expand the functionality and maybe make custom item appearance (other than carrot fishing rod)
You can now change the item that's used for the wrench :)
Version: 1.1.1
Overall a very good plugin that's great for providing more convenience for players.
However, it would be nice if we could customize the item type as well as its name and maybe give it an enchantment glow.
A more pressing issue is the fact that players can rotate end portal frame blocks. Please disable this in a future update.
I also have a suggestion to make it so that you can toggle slabs from top to bottom state.